Classes
Classes should be structured so that the students have a motivation of their own to discover the solutions to problems, and the documentation should be there to help them figure out the parts of the solution that they wouldn’t get on their own
For a “fun” tech club class, the students might have a fully configured robot, but longer classes with a learning objective should have the students build their robots and solve problems.
Start with a stripped robot; no attachments. Or, to reduce the load on staff, require that the first exercise require a stripped robot, and let the students strip what ever robot they get.
Some issues they will have to overcome:
- Wheeliesß
- Gripping objects
- Other aspects of the games.
Give the students a series of challenges that require solving specific problems.
To encourage students to help other students, make a rule: no one gets to run their robot until 3/4 or all of the class is ready to run their robots.
Setup
Microbits are marked with a colored dot to indicate what program they are running:
- Red: Joystick
- Blue: Robot
Don’t mix them up, and don’t Reprogram them. You should have a second set of unmarked microbits that students can reprogram.